D
Donchitos
GitHub profile · @donchitos
Pre-production validation — end-to-end build to confirm the full loop is achievable before committing to Production. After GDDs, architecture, UX specs.
donchitos/vertical-slice
Validate a UX spec, HUD design or pattern library — accessibility, GDD alignment, readiness. APPROVED / NOT ASSESSED / NEEDS REVISION / MAJOR REVISION NEEDED.
donchitos/ux-review
Section-by-section UX spec authoring for a screen, flow or HUD. Reads the player journey to provide context; also project-wide accessibility.
donchitos/ux-design
Scaffold the test framework and CI — tests/ directory, engine test runner, GitHub Actions workflow. Once, before the first sprint.
donchitos/test-setup
Generate engine-specific test helper libraries — assertion utilities, factory functions, mocks in tests/helpers/. Reduces boilerplate.
donchitos/test-helpers
Find flaky tests from CI logs — aggregates pass rates, spots intermittent failures, recommends quarantine. After multiple runs.
donchitos/test-flakiness
Quality review of test files and evidence — goes beyond existence, evaluates assertion coverage. ADEQUATE/INCOMPLETE/MISSING/NOT ASSESSED per story.
donchitos/test-evidence-review
Track, categorize and prioritize technical debt across the codebase — scans for debt indicators, maintains a register.
donchitos/tech-debt
Orchestrate the UI team through the UX pipeline — authoring, visual design, implementation, review, polish. Uses /ux-design, /ux-review, studio templates.
donchitos/team-ui
Orchestrate the release team — release-manager, qa-lead, devops-engineer, producer — to execute a release from candidate to deployment.
donchitos/team-release
Orchestrate the QA team through a full testing cycle — qa-lead strategy and test plan, qa-tester case writing, execution, sign-off.
donchitos/team-qa
Orchestrate the polish team — performance-analyst, technical-artist, sound-designer, qa-tester — to optimize and harden a feature or area.
donchitos/team-polish
Orchestrate the narrative team — narrative-director, writer, world-builder, level-designer — for story, world lore, narrative-driven levels.
donchitos/team-narrative
Orchestrate the live-ops team — live-ops-designer, economy-designer, analytics-engineer, community-manager, writer — for a season or live event.
donchitos/team-live-ops
Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.
donchitos/team-level
Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.
donchitos/team-combat
Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation.
donchitos/team-audio
Is a story implementation-ready? Checks clear acceptance criteria, open questions, ADR refs. READY/NEEDS WORK/BLOCKED/NOT ASSESSED.
donchitos/story-readiness
End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
donchitos/story-done
First-time onboarding — asks where you are, then guides you to the right workflow.
donchitos/start
Fast, concise sprint snapshot — burndown and emerging risks for situational awareness. 'How is the sprint going?'
donchitos/sprint-status
New or updated sprint plan from the current milestone, completed work, and available capacity.
donchitos/sprint-plan
Soak test protocol for extended play — what to observe and log for slow leaks, fatigue, late-appearing edge cases.
donchitos/soak-test
Critical-path smoke gate before QA hand-off — runs the automated suite. A failed check means the build is not QA-ready.
donchitos/smoke-check
Validate skill files for structural compliance and behavioral correctness. Four modes: static linter, spec, category rubric, audit.
donchitos/skill-test
Improve a skill via a test-fix-retest loop — static checks, targeted fixes, keep or revert on score change.
donchitos/skill-improve
Configure engine and version. Pins it in CLAUDE.md; WebSearch fills reference docs when the version is beyond LLM training data.
donchitos/setup-engine
View or change project config — effective merged values, or set locally in project.local.yaml.
donchitos/settings
Security audit — save tampering, cheat vectors, network exploits, data exposure, input validation. Before public or multiplayer release.
donchitos/security-audit
Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?'
donchitos/scope-check
Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift.
donchitos/review-all-gdds
Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes.
donchitos/reverse-document
Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration.
donchitos/retrospective
Pre-release checklist — build verification, certification requirements, store metadata, launch readiness.
donchitos/release-checklist
Map test coverage to GDD critical paths, find fixed bugs lacking regression tests, flag drift from new features.
donchitos/regression-suite
Lightweight spec for small changes — tuning adjustments, minor mechanics. Embeds directly into stories; skips full GDD.
donchitos/quick-design
QA test plan for a sprint — classifies stories by Logic/Integration/Visual/UI, covers automated tests, manual cases, smoke scope.
donchitos/qa-plan
Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL. After /brainstorm and /setup-engine.
donchitos/prototype
A GDD changed — scan ADRs and the traceability index for now-stale architectural decisions. Impact report, guides resolution.
donchitos/propagate-design-change
Analyze project state, detect stage, identify gaps, recommend next steps. 'Where are we in development?'
donchitos/project-stage-detect
Structured playtest report template, or turn existing playtest notes into structured feedback.
donchitos/playtest-report
Performance profiling — find bottlenecks, measure against budgets, produce ranked optimization recommendations.
donchitos/perf-profile
Player-facing patch notes from git history and changelogs. Translates developer language into player communication.
donchitos/patch-notes
Onboarding doc for a new contributor or agent — project state, conventions, priorities relevant to the specified role.
donchitos/onboard
Milestone progress review — completeness, quality metrics, risk, go/no-go recommendation. At checkpoints or before a deadline.
donchitos/milestone-review
Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.
donchitos/map-systems
Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.
donchitos/localize
Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.
donchitos/launch-checklist
Emergency fix bypassing normal sprint process — hotfix branch, approvals tracked, backport verified, full audit trail.
donchitos/hotfix
What should I do next? Use when stuck or you don't know what to do.
donchitos/help
Ready to advance between development phases? PASS/CONCERNS/NOT ASSESSED/FAIL with blockers and required artifacts. 'Can we move to production?'
donchitos/gate-check
Estimate task effort from complexity, dependencies, velocity, risk. Structured estimate with confidence levels.
donchitos/estimate
Implement a story: ADR guidelines, right programmer agent, code plus test. After /story-readiness, before /code-review and /story-done.
donchitos/dev-story
Section-by-section GDD authoring for one system — walks through each required section, cross-references dependencies.
donchitos/design-system
Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.
donchitos/design-review
Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.
donchitos/day-one-patch
Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. Reads the control manifest. After /create-epics.
donchitos/create-stories
Turn GDDs plus architecture into epics — one per architectural module, with untraced requirements. Then /create-stories [epic-slug].
donchitos/create-epics
Flat must-do/never-do rules sheet per system and layer, extracted from Accepted ADRs. ADRs explain why; this is actionable.
donchitos/create-control-manifest
Author the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.
donchitos/create-architecture
Audit GDD content counts against what's implemented — planned vs built.
donchitos/content-audit
Scan GDDs against the entity registry for cross-document conflicts. Grep-first approach targets conflicting sections, different stats.
donchitos/consistency-check
Architectural code review — coding standards, SOLID, testability, performance concerns.
donchitos/code-review
Auto-generate a changelog from git commits and sprint data. Internal and player-facing versions.
donchitos/changelog
Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.
donchitos/bug-triage
Structured bug report from a description, or analyze code for potential bugs. Reproduction steps, severity.
donchitos/bug-report
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
donchitos/brainstorm
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.
donchitos/balance-check
Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
donchitos/asset-spec
Audit assets against naming conventions, file size budgets, format standards. Finds orphaned assets, missing references.
donchitos/asset-audit
Author the Art Bible — visual identity gating asset production. Run before /map-systems.
donchitos/art-bible
Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.
donchitos/architecture-review
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
donchitos/architecture-decision
Brownfield audit — do existing artifacts actually work? Numbered migration plan. Unlike /project-stage-detect, checks compliance not existence.
donchitos/adopt