T

tabooharmony

GitHub 资料 · @tabooharmony

Use when configuring Roblox tooling such as Rojo, Wally, Selene, StyLua, Lune, Aftman, luau-lsp, or CI/CD.
tabooharmony/roblox-tooling
Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.
tabooharmony/roblox-studio-mcp
Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.
tabooharmony/roblox-server-data
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
tabooharmony/roblox-security
Use before publishing or updating a Roblox experience to run evidence-backed release gates for the surfaces that changed.
tabooharmony/roblox-publish-checklist
Use when designing persuasion/behavior mechanics: first minute, reward schedules, streaks, pricing, RNG/pity, community loop.
tabooharmony/roblox-player-psychology
Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.
tabooharmony/roblox-physics
Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems.
tabooharmony/roblox-performance
Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.
tabooharmony/roblox-npc-ai
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
tabooharmony/roblox-networking
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
tabooharmony/roblox-monetization
Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.
tabooharmony/roblox-luau-types
Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.
tabooharmony/roblox-luau-patterns
Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.
tabooharmony/roblox-luau-core
Use when implementing Roblox multi-language support, translation tables, auto-translation, locale-specific content, or region detection.
tabooharmony/roblox-localization
Use for Roblox lighting, atmosphere, day/night, or post-processing effects.
tabooharmony/roblox-lighting
Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.
tabooharmony/roblox-input
Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.
tabooharmony/roblox-gui
Use for growth diagnosis, discovery, retention, onboarding, experiments, LiveOps, and packaging.
tabooharmony/roblox-growth-design
Use when designing core loops, tutorials/FTUE, levels, economies, retention phases, juice, Bartle balance, grind avoidance, or curation readiness.
tabooharmony/roblox-game-design
Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.
tabooharmony/roblox-data
Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.
tabooharmony/roblox-collaboration-mode
Use for Roblox Open Cloud APIs, API keys, OAuth 2.0, webhooks, scopes, token lifecycle, or in-experience HttpService calls.
tabooharmony/roblox-cloud
Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.
tabooharmony/roblox-camera
Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.
tabooharmony/roblox-building
Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.
tabooharmony/roblox-audio
Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.
tabooharmony/roblox-architecture
Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.
tabooharmony/roblox-animation-vfx
Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.
tabooharmony/roblox-analytics