video-to-sfx

v2026.09.24

Generate sound effects matched to a video using Sonilo — footsteps, impacts, ambience, foley — optionally scripted to specific timed segments, returning either the audio or a new video with the SFX muxed in. Use when the user has footage that needs sound design. For SFX from a text description alone, use the text-to-sfx skill; for music, use video-to-music.

GitHub
安装命令
npx skhub add sonilo-ai/video-to-sfx
Markdown
SKILL.md

Sonilo Video-to-SFX

Hand Sonilo a video and it generates sound effects matching what it sees — footsteps, impacts, ambience, UI sounds, whatever the scene calls for — or pin specific sounds to specific moments with segments. Generation runs as an async task on the backend; the tools poll internally and hand back the saved file.

Setup: See the setup-api-key skill.

⚠️ Cost: every tool below makes an API call that may incur charges. Only call it when explicitly requested.

Transport: MCP or CLI

Pick one at the start of the session and stay on it. Do not mix the two inside a single job, and do not announce the choice.

  1. Sonilo MCP tools visible in this session (video_to_sfx and friends) — use them. This is the preferred path: it needs no shell, and it is the only one that survives a very long generation. If a call fails to authenticate — rather than failing on its inputs — this transport is not usable in this session: go to 2 instead of retrying it.
  2. No usable Sonilo MCP tools, but sonilo account exits 0 — use the CLI commands below. Same API, same account, same credential file. Probe with sonilo account, not sonilo whoami: whoami exits 0 even when signed out, so it cannot tell the two states apart.
  3. Neither — stop and run the setup-api-key skill. Do not call api.sonilo.com with curl to work around it; both transports handle uploads, polling and retries that a bare request does not.

Quick Start

MCP tool call (recommended)

video_to_sfx(
    video_path="~/Desktop/action-scene.mp4",
    prompt="Footsteps on gravel, distant traffic, a door slam"
)

Python (pip install sonilo)

from sonilo import Sonilo

client = Sonilo()  # reads SONILO_API_KEY

foley = client.video_to_sfx.generate(video="action-scene.mp4", prompt="Footsteps on gravel, distant traffic, a door slam")
foley.save("foley.wav")

# video_to_video_sfx: get the video back with the effects muxed in
video = client.video_to_video_sfx.generate(video="action-scene.mp4", segments=[{"start": 0, "end": 2, "prompt": "footsteps on gravel"}])
video.save("with_sfx.mp4")

JavaScript / TypeScript (npm install sonilo)

import { SoniloClient } from "sonilo";

const client = new SoniloClient(); // reads SONILO_API_KEY

const foley = await client.videoToSfx.generate({
  video: "./action-scene.mp4",
  prompt: "Footsteps on gravel, distant traffic, a door slam",
});

// video_to_video_sfx: get the video back with the effects muxed in
const video = await client.videoToVideoSfx.generate({
  video: "./action-scene.mp4",
  segments: [{ start: 0, end: 2, prompt: "footsteps on gravel" }],
});

CLI (npm install -g sonilo-cli or pip install sonilo-cli)

sonilo video-to-sfx --video action-scene.mp4 --output foley.wav

Always async under the hood — the CLI submits and polls for you. --format accepts wav|mp3|aac|flac.

# the muxed video, from the CLI
sonilo video-to-video-sfx --video clip.mp4 --prompt "footsteps, distant thunder" --output foley.mp4

cURL (raw REST API, no MCP host)

curl -X POST "https://api.sonilo.com/v1/video-to-sfx" \
  -H "Authorization: Bearer $SONILO_API_KEY" \
  -F "video=@action-scene.mp4" \
  -F "prompt=Footsteps on gravel, distant traffic, a door slam"
# -> {"task_id": "..."}  poll GET /v1/tasks/{task_id} until status is succeeded/failed

Every call is task-based: the endpoint returns {"task_id": ...} (HTTP 202), and the result is fetched from GET /v1/tasks/{task_id} once status is terminal. The MCP tools do this polling for you and return the saved path directly — you only see the task_id if the call times out (see task-recovery).

Tools

ToolDescription
video_to_sfx(video_path? | video_url?, prompt?, segments?, audio_format?, output_directory?)Generate SFX matched to a video. Returns audio only (not the source video).
video_to_video_sfx(video_path? | video_url?, prompt?, segments?, output_directory?)Same, but returns a new .mp4 with the SFX muxed in.

Parameters

ParameterTypeDefaultNotes
promptstring—Optional overall description (max 2000 chars) — omit it to let Sonilo interpret the video on its own.
video_pathstring—.mp4/.mov/.webm/.m4v/.gif (gif must be animated) — a narrower set than the music tools. Max 180s (3 min), subject to the account's upload-size cap.
video_urlstring—HTTPS/HTTP URL to a video. Exactly one of video_path/video_url.
segmentslist[dict]—Script SFX to specific time ranges: [{"start": float, "end": float, "prompt": str}, ...]. See rules below. Max 30 segments.
audio_formatstringaac (.m4a)wav, mp3, aac, or flac. video_to_sfx only (video-to-video always outputs .mp4).
output_directorystringSONILO_MCP_BASE_PATHAbsolute, or relative to the base path.

segments rules

Validated by the backend before any charge — an invalid list is rejected with a 422/400 and nothing is billed:

  • First segment's start must be 0.
  • Segments must be contiguous: each end must equal the next segment's start.
  • Every end must be greater than its start.
  • Every prompt must be non-empty, max 200 chars.
  • The last end must not exceed the video's actual duration.
  • Max 30 segments total.

Prompting

No prompt is required — the model reads the cut. Quality comes from a time-segmented action map: what is on screen, what it's made of, what it does, second by second. The footage is the source of truth.

Before a paid call: probe the exact duration and existing audio, respect the 180 s cap (over = 422 reject, never truncated), and get sign-off — failed runs auto-refund, but your own retry is a new charge.

Workflow Tips

  • Leave prompt/segments unset to let Sonilo read the whole video and decide; use segments when you need specific sounds pinned to specific moments (e.g. a punch landing at 2.3s, a door slam at 5.0s).
  • Want the video back with SFX baked in? Use video_to_video_sfx instead of video_to_sfx.
  • Prompting: be specific and combine elements — "Heavy rain on a tin roof" beats "Rain".
  • Don't confuse this with music. For a background score or soundtrack, use video-to-music instead. To generate both music and SFX together in one balanced, single-charge call, use video-to-sound.
  • No footage? text-to-sfx generates a single clip from a description alone.
  • Don't know what it should sound like? Run video-analysis first: one call returns a sound-design brief read off the footage — shot-sized sfx_segments plus a ready-to-use whole-clip sfx_prompt (and a music brief too, unless you pass mode="sfx") — which beats guessing a prompt and rerolling. It is a paid call that generates nothing, so use it when the brief is genuinely unclear — not when the user already told you what they want.

Recovering a Timed-Out Call

Every tool here is async on the backend already; a long generation can still exceed TIME_OUT_SECONDS. If it does, the error carries a task_id — the job keeps running (and is already charged). Call get_sfx_task(task_id) — get_generation_task(task_id) on the hosted server — later to retrieve the result; see task-recovery.

Output Files

  • video_to_sfx: saved in the requested audio_format (.wav/.mp3/.flac, or .m4a for the aac default), named from the prompt (slugified) or sfx-<first 8 chars of the task id>.
  • video_to_video_sfx: a single .mp4 with the SFX muxed in.

Error Handling

Common errors: 401 invalid key, 402 insufficient balance / trial exhausted, 413 file too large, 422 invalid parameters or malformed segments, 429 rate limit. See the account skill.

发现
标签

此技能尚未发布标签。

版本
最新版本元数据

版本

v2026.09.24

发布时间

2026年9月24日

分类

未分类

许可证

MIT

源路径

video-to-sfx

默认分支

main

最新提交

c62cc1f

Tree SHA

6b882cd