threejs-shaders

v2026.09.24

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

GitHub
安装命令
npx skhub add sickn33/threejs-shaders
Markdown
SKILL.md

Three.js Shaders

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need custom shader logic in Three.js.
  • The task involves ShaderMaterial, uniforms, GLSL, vertex deformation, or fragment-based effects.
  • You are extending material behavior beyond what built-in materials provide.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
发现
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版本
最新版本元数据

版本

v2026.09.24

发布时间

2026年9月24日

分类

未分类

许可证

MIT

源路径

skills/threejs-shaders

默认分支

main

最新提交

7b534bc

Tree SHA

8d3d722