threejs-interaction

v2026.09.24

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

GitHub
安装命令
npx skhub add sickn33/threejs-interaction
Markdown
SKILL.md

Three.js Interaction

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need user interaction inside a Three.js scene.
  • The task involves raycasting, object picking, pointer handling, touch input, or camera controls.
  • You are building an interactive 3D experience rather than a passive render.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
发现
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版本
最新版本元数据

版本

v2026.09.24

发布时间

Sep 24, 2026

分类

未分类

许可证

MIT

源路径

skills/threejs-interaction

默认分支

main

最新提交

7b534bc

Tree SHA

8d3d722