game-server-security

v2026.09.25

Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay. Use when server or backend state is the security boundary.

GitHub
安装命令
npx skhub add gmh5225/game-server-security
Markdown
SKILL.md

Game server and backend security

Trace one consequential operation across client, transport, server, backend, provider, and durable state. Authentication is an input to authorization, not a substitute for it.

Topic routing

Use anti-cheat-systems for detector enforcement, game-engine-resources for engine replication models, and game-supply-chain-security for released server or plugin artifacts.

发现
标签

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版本
最新版本元数据

版本

v2026.09.25

发布时间

2026年9月25日

分类

未分类

许可证

MIT

源路径

.claude/skills/game-server-security

默认分支

main

最新提交

913adab

Tree SHA

1e43d28