roblox-tooling

v2026.09.24

Use when configuring Roblox tooling such as Rojo, Wally, Selene, StyLua, Lune, Aftman, luau-lsp, or CI/CD.

GitHub
Install command
npx skhub add tabooharmony/roblox-tooling
Markdown
SKILL.md

roblox tooling

When to Load

Load when setting up a filesystem workflow, pinning tools, adding packages, configuring lint or format checks, generating a sourcemap, or building CI for a Roblox project.

Quick Reference

  • Use Rojo when the source of truth should live in files and sync or build into Studio.
  • Use Wally only when the project wants package manifests and a lockfile; keep package scope and server/client placement explicit.
  • Pin tools with Aftman only when maintaining an existing Aftman project. Aftman is archived; for a new project, evaluate a maintained manager such as Rokit.
  • Run Selene and StyLua in check mode in CI. Do not let a formatter rewrite a contributor's branch silently.
  • Use Lune for standalone Luau scripts or test helpers when its standard libraries fit the task.
  • Generate a Rojo sourcemap for editor tooling when the project needs Roblox-aware navigation.

Source-of-truth first. Know whether the place lives in Studio, in files (Rojo), or in a bidirectional sync before editing; never assume both sides match. Name optional tools (Selene, StyLua, luau-lsp, Lune, Wally) when relevant; TestEZ is archived and belongs only in projects already using it. Do not impose a tool on a project that does not use it. Details in references/full.md §§1b–1c.

Need the details? Load references/full.md for setup, file layout, and CI examples.

Discovery
Tags

No tags published for this skill.

Version
Latest version metadata

Version

v2026.09.24

Published

Sep 24, 2026

Category

Uncategorized

License

MIT

Source path

skills/tools/roblox-tooling

Default branch

main

Latest commit

9becfe5

Tree SHA

9625550