threejs-loaders

v2026.09.24

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

GitHub
Install command
npx skhub add sickn33/threejs-loaders
Markdown
SKILL.md

Three.js Loaders

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need to load models, textures, HDR assets, or other external resources in Three.js.
  • The task involves GLTFLoader, TextureLoader, loading progress, or async asset orchestration.
  • You are managing scene assets rather than authoring geometry or shaders directly.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Discovery
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Version
Latest version metadata

Version

v2026.09.24

Published

Sep 24, 2026

Category

Uncategorized

License

MIT

Source path

skills/threejs-loaders

Default branch

main

Latest commit

7b534bc

Tree SHA

8d3d722