threejs-interaction

v2026.09.24

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

GitHub
Install command
npx skhub add sickn33/threejs-interaction
Markdown
SKILL.md

Three.js Interaction

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need user interaction inside a Three.js scene.
  • The task involves raycasting, object picking, pointer handling, touch input, or camera controls.
  • You are building an interactive 3D experience rather than a passive render.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Discovery
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Version
Latest version metadata

Version

v2026.09.24

Published

Sep 24, 2026

Category

Uncategorized

License

MIT

Source path

skills/threejs-interaction

Default branch

main

Latest commit

7b534bc

Tree SHA

8d3d722