atlas-agent-teams
Agent team plugins for Claude Code - pre-configured teams of specialized agents that collaborate on complex tasks
480
Install command
npx skhub add --skillset @monumentalsystems/atlas-agent-teamsIncluded Skills
Model deployment strategies, monitoring and drift detection, CI/CD for ML models, feature store concepts, and model versioning
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Mobile testing strategies and best practices for the mobile-dev team
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3D modeling fundamentals, techniques, and best practices
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Prometheus, Grafana, CloudWatch, Azure Monitor, Stackdriver, logging, alerting, and SRE practices
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NVIDIA Omniverse platform integration and real-time 3D workflows
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Microsoft Orleans patterns for distributed game servers, Grains, Silos, persistence, and multiplayer game architecture
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Performance testing methodologies, tools, and metrics
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Test coverage, code quality, defect metrics, and QA KPIs
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Rigging fundamentals, skeleton setup, and animation controls
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Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures
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Coding conventions and patterns for the fullstack-dev team
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Cross-engine game development conventions and standards for the game-dev team
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Godot Engine patterns, Node tree architecture, Signals, Resources, and GDScript/C# conventions
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Terraform, CloudFormation, ARM templates, Kubernetes manifests, and state management best practices
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iOS development guidelines and best practices for the mobile-dev team
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Brand voice guidelines, style standards, and messaging conventions for marketing content
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Model selection guidelines, feature engineering techniques, hyperparameter tuning strategies, evaluation metrics, and common ML frameworks
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WCAG 2.1 guidelines, screen reader compatibility, keyboard navigation, color contrast, semantic HTML, and ARIA attributes
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Android development guidelines and best practices for the mobile-dev team
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Animation principles, techniques, and best practices for 3D animation
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API design guidelines for the fullstack-dev team
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OpenAPI/Swagger specification standards and API documentation best practices
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Polygon reduction, LOD creation, texture compression, and real-time optimization
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Blender interface, workflows, and 3D production pipeline
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GitHub Actions, GitLab CI/CD, Jenkins, Azure DevOps, build and test strategies, and deployment patterns
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AWS, Azure, and GCP cloud services and best practices
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SOC 2 compliance requirements, ISO 27001 standards, PCI DSS requirements, HIPAA security rules, GDPR data protection, NIST Cybersecurity Framework, and industry-specific compliance requirements
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Documentation architecture, content planning, and maintenance strategies
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Cross-platform development guidelines and best practices for the mobile-dev team
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Data pipeline patterns, ETL/ELT best practices, data storage options, and data quality techniques
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Design system principles, component libraries, typography, color theory, spacing systems, and design tokens
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Static site generators, documentation platforms, and deployment workflows for technical documentation
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OWASP secure coding practices, language-specific security considerations, input validation and output encoding, authentication and authorization patterns, cryptography best practices, secure API design, and common security anti-patterns
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SEO methodologies, keyword research techniques, and optimization strategies for search engine visibility
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Platform-specific guidelines, best practices, and strategies for social media marketing
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Statistical methods and tests, hypothesis testing, A/B testing frameworks, time series analysis, and experimental design
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Technical writing principles and best practices for creating clear, accurate documentation
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Test automation strategies and best practices
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Testing frameworks for web, mobile, API, and unit testing
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UV mapping, texture painting, PBR materials, and shader basics
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Threat modeling methodologies (STRIDE, PASTA, LINDDUN), attack tree analysis, common attack patterns (OWASP Top 10, CWE), risk assessment frameworks, and security architecture patterns
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Three.js and React Three Fiber patterns, scene graph management, disposal, and TypeScript conventions
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Unity game engine patterns, lifecycle, best practices, and C# conventions
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Unreal Engine patterns, Actor/Component model, Blueprints vs C++, and best practices
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Research methodologies, user interviews, surveys, usability testing, persona creation, and insight extraction
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Vroid Studio, VRM format, and VTuber avatar creation
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Static Application Security Testing (SAST), Dynamic Application Security Testing (DAST), Software Composition Analysis (SCA), container security scanning, dependency vulnerability management, and common vulnerability tools (Snyk, Trivy, OWASP ZAP, SonarQube)
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Wireframing tools, prototyping techniques, user flows, sitemaps, and design handoff to developers
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