agent-teams

v2026.09.24

Configure Claude Code agent teams (implicit team, SendMessage, TaskUpdate). Use when running parallel agents, coordinating with messaging, or setting up a lead/teammate architecture.

GitHub
Install command
npx skhub add laurigates/agent-teams
Markdown
SKILL.md

Agent Teams

Experimental: Agent teams require CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 and may change between Claude Code versions.

BREAKING (Claude Code 2.1.178): The explicit TeamCreate / TeamDelete tools were removed. Every session now has one implicit team when CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 is set — there is nothing to create or tear down. The team_name parameter is still accepted but ignored on the tools that took it (e.g. Agent), so older invocations don't error; omit it in new code. Coordination is otherwise unchanged: spawn teammates with the Agent tool, coordinate with SendMessage, and track work with TaskCreate/TaskList/TaskUpdate.

Task tools are opt-in on current models (Claude Code 2.1.233+). TaskCreate / TaskGet / TaskUpdate / TaskList / TodoWrite are not exposed on Opus 4.8, Sonnet 5, Fable 5 / 5.1, Mythos 5 or newer unless the session opted in — see .claude/rules/agentic-permissions.md § "Standard Permission Sets" → "Task-tool availability" for the three opt-ins and the full semantics. On a session without one, a lead cannot create or assign shared tasks: set the variable, or coordinate via SendMessage alone and carry the task list in the lead's own message to each teammate. Check TaskList is callable before spawning teammates.

For the worked setup examples, communication snippets, shutdown procedures, the worktree path-resolution recovery routine, and common dispatch patterns, see REFERENCE.md.

When to Use This Skill

Use agent teams when...Use subagents instead when...
Multiple agents need to work in parallelTasks are sequential and interdependent
Ongoing communication between agents is neededOne focused task produces one result
Background tasks need progress reportingAgent output feeds directly into next step
Complex workflows benefit from task coordinationSimple, bounded, isolated execution
Independent changes to the same codebase (with worktrees)Context sharing is fine and efficient

Sub-Agent Caveat: Spawn Teams from the Main Thread

Agent and the related parallel-spawn tools may not be present in a sub-agent's tool surface, even if the parent conversation has them. A sub-agent designed to orchestrate its own team can silently degrade to sequential single-thread execution — same content, ~5× longer wall-clock — without surfacing the failure until its post-completion summary.

SituationRecommended pattern
Fan-out from the main conversationSpawn parallel Agent calls directly — full tool surface available
Sub-agent orchestrating its own teamAvoid by design: split the work so the main thread does the fan-out
Sub-agent must orchestrate a teamDetect tool availability up front; report sequential fallback as a first-class outcome

Detection contract to brief into a coordinating sub-agent: confirm the Agent tool is callable; if not, do not silently fall back — report "Parallel fan-out unavailable in this sandbox; executed sequentially." as the first line of the summary, then continue sequentially with the same input contract. Plan top-level orchestration in the main conversation when you can.

Native Team Tools

The implicit team (2.1.178) needs no create/delete step — these tools operate on the one team the session already has:

ToolPurpose
AgentSpawn a teammate (give it a name; team_name is accepted but ignored)
SendMessageSend DMs, broadcasts, shutdown requests, plan approvals
TaskCreate / TaskList / TaskUpdateCreate, discover, and assign/advance shared tasks
ReadGet a background agent's output from the file path its spawn result names (TaskOutput was removed in 2.1.277)
TaskStopStop a running background agent

The setup sequence — TaskCreate → spawn teammates via the Agent tool (with a name) → TaskUpdate to assign → receive results automatically — is shown with full code in REFERENCE.md → Team setup workflow. Teammate messages are delivered to the lead's inbox between turns; no polling needed.

Task Management

StateMeaning
pendingNot yet started
in_progressAssigned and active (one at a time per teammate)
completedFinished successfully
blockedWaiting on another task (blocked_by field)

Teammates claim tasks in ID order (lowest first) via TaskList + TaskUpdate, and skip blocked tasks until their blocker completes.

Communication (SendMessage)

TypeUse When
messageDirect message to a specific teammate (recipient = name, not agentId)
broadcastCritical team-wide announcement (N teammates = N round-trips — use sparingly)
shutdown_request / shutdown_responseGraceful teammate exit handshake
plan_approval_responseApprove or reject a teammate's plan

DM, broadcast, and discovery (Read ~/.claude/teams/<name>/config.json → members) examples are in REFERENCE.md → Communication.

Key Teammate Rules

  • Mark exactly ONE task in_progress at a time.
  • Use TaskUpdate (not SendMessage) to report task completion.
  • Idle after every turn is normal — idle ≠ unavailable; a message wakes a teammate.
  • All communication requires SendMessage — plain text output is NOT visible to the lead.
  • Use the name field (not agentId) for recipient.

Lead Preflight Checklist

Before drafting the PRP and launching agents, a 30-second sweep prevents multi-edit renaming work after agents return:

CheckCommandWhy
Next ADR/PRD/PRP sequence numberls docs/blueprint/adrs/ | sort -V | tail -1Prevents numbering collisions in parallel doc writes
Filename conflictsgit ls-files | grep <filename>Scope tables can't guard against a stale mental model of the tree
Hardware pin budget (embedded)Read pin_config.h or equivalentPrevents pin assignments overlapping across Phase 1 agents

Out-of-Scope Discovery Protocol

Include the out-of-scope discovery protocol in every agent's prompt when that agent has an exclusive write scope — it prevents the "investigate out of scope → exhaust budget → truncated summary" failure mode. Copy the verbatim block from REFERENCE.md → Out-of-scope discovery protocol: the agent stops immediately on an out-of-scope dependency, lists it under an Out-of-scope dependencies summary section, and exits for the lead to triage.

Worktree Isolation Hazard

Worktree-isolated agents can have Edit/Write silently resolve relative paths against the parent repo instead of their worktree (upstream bug #1091), landing commits on the wrong branch with no immediate signal. Harden every worktree-isolated prompt with the absolute-path preamble, run the lead post-flight check (git diff origin/main..HEAD + git status --porcelain from the parent), and use the cherry-pick + rebase recovery — all in REFERENCE.md → Worktree path resolution. See also .claude/rules/agent-coworker-detection.md.

Resuming Worktree-Isolated Agents

SendMessage-resume of a completed worktree-isolated agent (Agent with isolation: "worktree") loses worktree isolation — the resumed run executes in the orchestrator's main checkout, not the worktree. For parallel file-mutating work, re-dispatch a fresh isolation: "worktree" agent instead of resuming; reserve SendMessage-resume for read-only / single-checkout continuations. See parallel-agent-dispatch → "Resuming agents: SendMessage loses worktree isolation" (issue #1546).

Sandbox Considerations

In web sessions (CLAUDE_CODE_REMOTE=true):

  • Sub-agents (teammates) may encounter TLS errors on git push — delegate all push/PR operations to the lead.
  • Each teammate runs in its own process context.
  • Worktree isolation is recommended for independent filesystem changes.

Quick Reference

Workflow Checklist

  • CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 set (the implicit team exists; no create step)
  • Task tools opted in when the lead runs on Opus 4.8+/Sonnet 5/Fable 5.x/Mythos 5 (.claude/rules/agentic-permissions.md § "Task-tool availability"); verify TaskList is callable before the first TaskCreate
  • TaskCreate for each work unit
  • Spawn teammates via the Agent tool with a name (no team_name needed)
  • TaskUpdate to assign tasks (or let teammates self-assign)
  • Receive messages automatically; respond via SendMessage
  • SendMessage shutdown_request to each teammate when done (no TeamDelete)

Key Paths

PathContents
~/.claude/teams/Implicit-team state (members: name, agentId, agentType)
~/.claude/tasks/Shared task list state

Address teammates by the name you gave them at spawn — that is the reliable handle, independent of any on-disk layout.

Common Mistakes

MistakeCorrect Approach
Using agentId as recipientUse the name given at spawn
Calling the removed TeamCreate/TeamDeleteThe team is implicit (2.1.178); spawn with Agent, shut down with shutdown_request
Passing team_name and expecting routingIt is accepted but ignored — there is one implicit team
Sending broadcast for every updateUse message for single-recipient comms
Polling for messagesMessages delivered automatically — just wait
Sending JSON status messagesUse TaskUpdate for status, plain text for messages
Sub-agent pushes to remoteDelegate push to lead orchestrator

Related Skills and Rules

  • parallel-agent-dispatch — worktree preflight, scope budgets, and the Return Contract every teammate must emit on exit. Team dispatches are a superset of plain parallel fan-out; follow both.
  • .claude/rules/agent-development.md — agent file structure, model selection, worktree isolation
  • .claude/rules/agentic-permissions.md — granular tool permission patterns
  • .claude/rules/sandbox-guidance.md — web sandbox constraints and push delegation
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Version
Latest version metadata

Version

v2026.09.24

Published

Sep 24, 2026

Category

Uncategorized

License

MIT

Source path

agent-patterns-plugin/skills/agent-teams

Default branch

main

Latest commit

1668324

Tree SHA

b2d4cc3