Game build, update, and mod supply chains
Map who can produce, sign, publish, update, roll back, and load each released component. Distinguish build capability from release authority and format acceptance from safe loading.
Topic routing
- Review guide for release authority, update recovery, provenance, isolation, mods, plugins, and review output.
- Repository resources for CI, editor, hot-patch, asset, and parser resources.
Use game-engine-resources for runtime object models, mobile-security for mobile package signing, and windows-kernel-security for privileged driver artifacts.