game-hacking-techniques

v2026.09.25

Classify game-cheat capabilities and their defensive implications across memory, injection, rendering, input, engines, kernels, DMA, and remote transports. Use for authorized threat modeling, not operational deployment.

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npx skhub add gmh5225/game-hacking-techniques
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SKILL.md

Game-hacking techniques

Map what an attacker observes or controls, the required capability, the trust boundary crossed, and where defenders have evidence or authority.

Topic routing

Use the narrower engine, graphics, DMA, kernel, mobile, server, or supply-chain skill when one boundary dominates. Keep recommendations defensive and within the user's authorized scope.

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Latest version metadata

Version

v2026.09.25

Published

Sep 25, 2026

Category

Uncategorized

License

MIT

Source path

.claude/skills/game-hacking

Default branch

main

Latest commit

913adab

Tree SHA

1e43d28