character-management

v2026.09.24

This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character arc", "character profile", "relationship graph", "name a character", or needs to manage characters in a story project. NOT for character voices or dialogue style (use voice-style).

GitHub
Install command
npx skhub add danjdewhurst/character-management
Markdown
SKILL.md

Character Management

Overview

Create and manage rich character profiles for a story project. Each character is a markdown file with YAML frontmatter in the characters/ directory. Characters are cross-referenced with other story elements through kebab-case identifiers.

Prerequisites

A story project must already exist (created via the story-init skill). Verify by checking for story.md in the project root.

Creating a Character

  1. Read story.md for genre, themes, and tone context
  2. Read characters/_index.md for existing characters
  3. Ask for the character's name and role (protagonist, antagonist, supporting, minor, narrator, deuteragonist). Before settling the name, run story names "{Name}" (several candidates can be checked at once): it errors on an exact clash with any existing character, alias, location, faction, artifact, system, or glossary term, and warns about look-alikes and names sharing an initial with a major character. Invented names from a culture should follow its naming rules (see references/naming-languages.md in the worldbuilding skill)
  4. Build the profile through conversation, exploring:
    • Appearance and distinguishing features
    • Personality, traits, and quirks
    • Backstory and formative events
    • Motivations (external wants vs internal needs)
    • Voice and speech patterns (ask for example dialogue), plus voice-words (words and phrases they reach for) and voice-avoid (words they would never say)
    • Pronunciation, when the name is invented or easily misread (pronunciation: "SEER-sha")
    • Character arc (starting state, turning points, ending state)
    • Key life events for the timeline
  5. Write the character file using the template in references/character-template.md
  6. Save to characters/{name-kebab}.md, or use story add character "{Name}" --role "{role}" when the CLI is available
  7. Update characters/_index.md registry table
  8. If relationships reference existing characters, update those character files too
  9. When CLI access is available, run the maintenance pass in the story root:
story reindex .
story links .
story validate .

Updating a Character

  1. Read the existing character file
  2. Read characters/_index.md for context on other characters
  3. Make the requested changes
  4. If relationships changed, update the other character's file (bidirectional)
  5. Update characters/_index.md if role or status changed
  6. When CLI access is available, run story reindex ., story links ., and story validate .

Managing Relationships

Reference references/relationship-types.md for the full list of relationship types and inverse pairs.

When adding a relationship:

  • Add the relationship entry to the character's frontmatter
  • Add the inverse relationship to the other character's frontmatter
  • Update the Relationship Map section in characters/_index.md

Family Trees and Relationship Graphs

Generate the relationship graph from character frontmatter instead of drawing it by hand:

story diagram relationships
story diagram relationships --out dist/relationships.mmd

It prints Mermaid source built from every character's relationships, with family edges styled distinctly so the family tree stands out from alliances and rivalries. Each pair gets one edge: parent, grandparent, aunt, and uncle draw an arrow from the elder side, other types draw an undirected line, and child-side types (child, grandchild, niece, nephew) are skipped, so the diagram cannot show a one-way relationship. GitHub, many editors, and mermaid.live render it. Use it to spot isolated characters and families missing a generation, and run story links to find one-way relationships and missing backlinks; regenerate it after relationship changes rather than editing the output.

Family trees are also maintained in the characters/_index.md under the "Family Trees" section. Format:

## Family Trees

### {Family Name}
- **{Character Name}** ({status}) - [{Name}]({name-kebab}.md)
  - **{Child Name}** - [{Name}]({name-kebab}.md)
  - **{Child Name}** - [{Name}]({name-kebab}.md)

Indent children under parents. Note marriages/partnerships inline.

Voice Fields

voice-words and voice-avoid are optional lists in character frontmatter that make a speaker's voice checkable:

voice-words:
  - "reckon"
  - "love"
voice-avoid:
  - "awesome"
  - "literally"

Here "love" is a term of address ("all right, love"). Keep notes like that in prose, not as # comments in frontmatter; the parser keeps them as part of the value.

story voices . fingerprints each character's attributed dialogue (see the voice-style skill for how lines are attributed) and warns when they say a voice-avoid word, when a voice-words entry never appears, and when two characters' voices are near-identical. Keep these lists short (three to eight entries) and consistent with the Voice & Speech Patterns section and the style sheet's Character Voices line (see the voice-style skill).

Cross-Referencing

  • When a character is referenced in worldbuilding (e.g., a location's notable-characters), ensure the link exists both ways
  • Character-location backlinks live in the character file's locations frontmatter list
  • Faction memberships live in worldbuilding/factions/{faction-kebab}.md under members
  • Artifact ownership can reference a character id in worldbuilding/artifacts/{artifact-kebab}.md
  • When a character appears in a plot arc, ensure they're listed in the arc's characters frontmatter
  • Character tags should be consistent across the project (e.g., if magic-user is used, always use that exact tag)

CLI Maintenance

Use the Story CLI when it is available. If story is not installed, use bun run story -- from the Story Skills repository checkout or the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments, resolving the path relative to this skill folder. If no CLI is available, perform the registry, backlink, and word-count checks manually.

Reference Files

  • references/character-template.md - Full blank template for character profiles, including arc-type, lie/truth/ghost-wound fields and the Antagonist Design section
  • references/relationship-types.md - Complete relationship type reference with inverse pairs
  • references/ensemble-cast.md - Managing multi-character casts: anchor character, A/B/C story braiding, thematic relevance, merge-characters discipline
  • references/supporting-characters.md - Role vocabulary (mentor, foil, confidant, love interest, comic relief, threshold guardian) and requirements for supporting roles
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Version
Latest version metadata

Version

v2026.09.24

Published

Sep 24, 2026

Category

Uncategorized

License

MIT

Source path

skills/character-management

Default branch

main

Latest commit

e3cd119

Tree SHA

81dcfd9