Character Management
Overview
Create and manage rich character profiles for a story project. Each character is a markdown file with YAML frontmatter in the characters/ directory. Characters are cross-referenced with other story elements through kebab-case identifiers.
Prerequisites
A story project must already exist (created via the story-init skill). Verify by checking for story.md in the project root.
Creating a Character
- Read
story.mdfor genre, themes, and tone context - Read
characters/_index.mdfor existing characters - Ask for the character's name and role (protagonist, antagonist, supporting, minor, narrator, deuteragonist). Before settling the name, run
story names "{Name}"(several candidates can be checked at once): it errors on an exact clash with any existing character, alias, location, faction, artifact, system, or glossary term, and warns about look-alikes and names sharing an initial with a major character. Invented names from a culture should follow its naming rules (seereferences/naming-languages.mdin theworldbuildingskill) - Build the profile through conversation, exploring:
- Appearance and distinguishing features
- Personality, traits, and quirks
- Backstory and formative events
- Motivations (external wants vs internal needs)
- Voice and speech patterns (ask for example dialogue), plus
voice-words(words and phrases they reach for) andvoice-avoid(words they would never say) - Pronunciation, when the name is invented or easily misread (
pronunciation: "SEER-sha") - Character arc (starting state, turning points, ending state)
- Key life events for the timeline
- Write the character file using the template in
references/character-template.md - Save to
characters/{name-kebab}.md, or usestory add character "{Name}" --role "{role}"when the CLI is available - Update
characters/_index.mdregistry table - If relationships reference existing characters, update those character files too
- When CLI access is available, run the maintenance pass in the story root:
story reindex .
story links .
story validate .
Updating a Character
- Read the existing character file
- Read
characters/_index.mdfor context on other characters - Make the requested changes
- If relationships changed, update the other character's file (bidirectional)
- Update
characters/_index.mdif role or status changed - When CLI access is available, run
story reindex .,story links ., andstory validate .
Managing Relationships
Reference references/relationship-types.md for the full list of relationship types and inverse pairs.
When adding a relationship:
- Add the relationship entry to the character's frontmatter
- Add the inverse relationship to the other character's frontmatter
- Update the Relationship Map section in
characters/_index.md
Family Trees and Relationship Graphs
Generate the relationship graph from character frontmatter instead of drawing it by hand:
story diagram relationships
story diagram relationships --out dist/relationships.mmd
It prints Mermaid source built from every character's relationships, with family edges styled distinctly so the family tree stands out from alliances and rivalries. Each pair gets one edge: parent, grandparent, aunt, and uncle draw an arrow from the elder side, other types draw an undirected line, and child-side types (child, grandchild, niece, nephew) are skipped, so the diagram cannot show a one-way relationship. GitHub, many editors, and mermaid.live render it. Use it to spot isolated characters and families missing a generation, and run story links to find one-way relationships and missing backlinks; regenerate it after relationship changes rather than editing the output.
Family trees are also maintained in the characters/_index.md under the "Family Trees" section. Format:
## Family Trees
### {Family Name}
- **{Character Name}** ({status}) - [{Name}]({name-kebab}.md)
- **{Child Name}** - [{Name}]({name-kebab}.md)
- **{Child Name}** - [{Name}]({name-kebab}.md)
Indent children under parents. Note marriages/partnerships inline.
Voice Fields
voice-words and voice-avoid are optional lists in character frontmatter that make a speaker's voice checkable:
voice-words:
- "reckon"
- "love"
voice-avoid:
- "awesome"
- "literally"
Here "love" is a term of address ("all right, love"). Keep notes like that in prose, not as # comments in frontmatter; the parser keeps them as part of the value.
story voices . fingerprints each character's attributed dialogue (see the voice-style skill for how lines are attributed) and warns when they say a voice-avoid word, when a voice-words entry never appears, and when two characters' voices are near-identical. Keep these lists short (three to eight entries) and consistent with the Voice & Speech Patterns section and the style sheet's Character Voices line (see the voice-style skill).
Cross-Referencing
- When a character is referenced in worldbuilding (e.g., a location's
notable-characters), ensure the link exists both ways - Character-location backlinks live in the character file's
locationsfrontmatter list - Faction memberships live in
worldbuilding/factions/{faction-kebab}.mdundermembers - Artifact ownership can reference a character id in
worldbuilding/artifacts/{artifact-kebab}.md - When a character appears in a plot arc, ensure they're listed in the arc's
charactersfrontmatter - Character tags should be consistent across the project (e.g., if
magic-useris used, always use that exact tag)
CLI Maintenance
Use the Story CLI when it is available. If story is not installed, use bun run story -- from the Story Skills repository checkout or the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments, resolving the path relative to this skill folder. If no CLI is available, perform the registry, backlink, and word-count checks manually.
Reference Files
references/character-template.md- Full blank template for character profiles, including arc-type, lie/truth/ghost-wound fields and the Antagonist Design sectionreferences/relationship-types.md- Complete relationship type reference with inverse pairsreferences/ensemble-cast.md- Managing multi-character casts: anchor character, A/B/C story braiding, thematic relevance, merge-characters disciplinereferences/supporting-characters.md- Role vocabulary (mentor, foil, confidant, love interest, comic relief, threshold guardian) and requirements for supporting roles