Adaptation
Overview
Turn a story project into another form: an audiobook narration script, a
screenplay in Fountain, a picture-book pagination plan, a comics script, an
interactive-fiction branch map, or an edition in another language. The
story project stays the source of truth. Adaptation files live in
adaptations/ inside the project, except translations, which become their
own project folder with the same ids.
Prerequisites
A story project with story.md in the root and chapters drafted far
enough to adapt. Read story.md (title, form, language, status),
the chapter and scene records, and the character, location, and glossary
files the adaptation touches. Adapting a draft that is still changing means
redoing the adaptation; say so if status is not revising or complete.
When to Use
- Producing an audiobook: narration script, runtime estimate, pronunciation guide, narrator and production checklist
- Adapting the story to a screenplay, comics script, or interactive fiction
- Planning or drafting a picture book (
form: picture-book) - Translating the book, or preparing a glossary and style sheet for a translator
- NOT for publishing metadata, print, ebook, launch, or rights deals (use
publishing); audio and film rights one-sheets live there - NOT for query letters or agent submission (use
submission) - NOT for new prose in the source book (use
chapter-writing) - Nonfiction and poetry are outside the story project model. The CLI checks fiction entities (characters, chapters, scenes, continuity); do not force a poetry collection or nonfiction book into it.
Hard Rules
- Never change the source manuscript to suit an adaptation without the
author's approval. Adaptation choices live in
adaptations/. - Do not put adaptation
.mdfiles in the project root: any root.mdother thanstory.md,style-sheet.md, andprogress.mdis reported as a stray file. Useadaptations/or a non-.mdextension such as.fountain. - Never invent a pronunciation for a real place, person, or language. Ask the author or cite a source.
- Retailer and audio-platform specs change. Give the working figures and tell the author to check the platform's current spec.
- Contracts and royalty terms for narrators, illustrators, and translators
are not legal advice; point to the
publishingskill's contract checklist and a professional.
Workflow
1. Audiobook
Follow references/audiobook.md.
-
Add
pronunciationto every character, location, faction, artifact, and glossary term a narrator could say wrong (pronunciation: SEER-sha). Ask the author for any they have not decided. -
Build the script:
story build . --format narration --out adaptations/audiobook/narration-script.mdIt opens with the pronunciation guide table, then each chapter with its estimated finished runtime (155 words per minute), scene breaks as
[pause], and the total runtime. -
Review the script for what reads badly aloud: long dialogue runs without tags, visual-only jokes, footnotes, maps, letters and texts, tables. Record fixes as narrator notes in
adaptations/audiobook/production.md; change the manuscript only with the author's approval. -
Draft the production checklist from the reference: route (ACX, Findaway Voices by Spotify, other), narrator audition script, retail sample, chapter file list, credits, and AI narration disclosure.
2. Screenplay (Fountain)
Follow references/fountain.md.
- Build the scene list from scene records (reading order, or
story timeline .for story-time order). Each scene becomes one or more sluglines from itslocation,time, andcharacters. - Mark each scene keep, merge, cut, or externalize (interior moments that
need an action or line). Save it as
adaptations/screenplay/scene-list.md. - Write
adaptations/screenplay/{story-id}.fountain. Draft act by act and check length at about one page per minute.
3. Picture book
Follow references/picture-book.md.
- Set
form: picture-bookinstory.md, or start a new project withstory init "Title" --form picture-book(target 500 words). - Make the pagination plan in
adaptations/picture-book/pagination.md: 32 pages, 14 spreads of story, a page-turn beat on each spread. - Keep the text in chapters, one chapter per spread, and the illustration briefs and art notes in the plan, not the prose.
4. Comics or graphic novel script
Follow references/comics-script.md. Break the story into pages
(adaptations/comics/page-plan.md), then write the full script with pages,
panels, captions, balloons, and SFX in
adaptations/comics/{issue-or-part}.md.
5. Interactive fiction
Follow references/interactive-fiction.md. Map the linear scenes to nodes,
choose a branching structure with the author, record the branch map in
adaptations/interactive/branch-map.md, and write the source for the
chosen tool (Ink .ink or Twine .twee) in adaptations/interactive/.
6. Translation
Follow references/translation.md.
-
Prepare the term base: add a
## Translationssection to each glossary term, andpronunciationwhere it helps. Check new translated names withstory names. -
Copy the source project to a new folder (without
dist/), setlanguage, removeseries,book-number,follows, andprecedesfrom the copiedstory.md, and keep every id as the English kebab-case id. -
Write a style sheet for the target language in the new project.
-
After translation, run the checks in both projects and compare the chapter sets:
story validate ../book-es story links ../book-es story continuity ../book-es story compare ../book-es --against .
Conventions
- Adaptation files:
adaptations/audiobook/,adaptations/screenplay/,adaptations/picture-book/,adaptations/comics/,adaptations/interactive/. The CLI does not validate them and builds never include them. - Markdown planning files carry frontmatter with a
type(audiobook-production,scene-list,pagination-plan,page-plan,branch-map,translation-notes) andupdated: YYYY-MM-DD. - Scenes, characters, and locations keep their story ids in every adaptation file, so each adapted scene traces back to its source.
pronunciationis plain respelling in capitals for the stressed syllable (SEER-sha,kah-LEE-na), not IPA, unless the narrator asks for IPA.- A translated edition is a separate story project with the same ids and
its own
language,isbn, and metadata. Itsstory.mdhas noseries,book-number,follows, orprecedes; those are for different books, and copied values breakstory linksandstory series. - When the source manuscript changes, list the adaptation files the change affects and update them.
CLI Maintenance
Use the Story CLI when it is available. If story is not installed, use bun run story -- from the Story Skills repository checkout or the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments, resolving the path relative to this skill folder. If no CLI is available, write the narration script and scene lists by hand from the chapter and scene files.
After adding pronunciation or glossary translations, or setting form or
language:
story reindex .
story links .
story validate .
After changing chapters in a picture-book or translated project, also run
story wordcount . --write.
Reference Files
references/audiobook.md- Narration script review, pronunciation, runtime, production routes, narrator auditions, audio file checklist, and AI narration disclosurereferences/fountain.md- Scene-list-from-scene-records method, novel-to-screen choices, and Fountain syntaxreferences/picture-book.md- 32-page and 14-spread pagination, page-turn beats, text and illustration interplay, spread brief template, and art notesreferences/comics-script.md- Page and panel script format, pacing per page, balloon limits, and page-turn revealsreferences/interactive-fiction.md- Branch maps from scenes, branching structures, state, and Ink and Twine syntaxreferences/translation.md- Glossary as term base, per-language style sheets, name decisions, and continuity across language editions